poly•cene n.
the era of many worlds
An R&D and creative agency for VR, AR, and mobile solutions.
Explore the edges of utility and fun
We experiment and drive innovation in the mobile and mixed reality space — evolving interaction languages and applying them to new use cases.
Virtual & Augmented Reality
Interaction research, training simulators, data visualization, and award-nominated games for headsets from the HTC Vive to mobile VR and AR.
Mobile Apps
Consumer utilities and games that make novel use of device sensors — audio analysis, motion control, live data feeds, and 3D interfaces.
Research & Prototyping
Rapid proof-of-concept builds for government and enterprise — exploring VR/AR interaction models for problems that don't have a playbook yet.
From NASA research to the app store.
A few highlights — see the full portfolio for government, AR/VR, and mobile projects.

Cockpit Training Simulator
A virtual reality training environment for learning cockpit operations of flight, land, sea vehicles.

Source Arcana
First Place winner in the 2016 Archiact Game Jam. Dodgeball and tennis meet spellcasting.

Kismet
An app that tracks scratcher lottery odds as they change over time.